Jul 10, 2018
In the eleventh episode, guest host Aaron Lammer speaks with “robot tamer” and founder of the research studio ATONATON, Madeline Gannon, about how to make robots more approachable, how to design their personalities to work alongside humans as “machinic creatures,” and how she created Mimus, an industrial robot...
Jun 11, 2018
Guest host Amber Bravo speaks with architecture critic and author Alexandra Lange about her new book, The Design of Childhood: How the Material World Shapes Independent Kids.
Together, they examine how design changes childhood—discussing everything from street design and playgrounds, to what makes building blocks a...
May 2, 2018
Cameron Koczon is a Partner at Fictive Kin, a New York-based design and engineering studio whose unique approach to product development starts with “a Seinfeld” - an app that does nothing - and ends with a polished core experience. In this episode of Design Notes, Koczon and host Liam Spradlin explore what it means...
Apr 10, 2018
In this episode, guest host Aaron Lammer speaks with Deeplocal CEO Nathan Martin about the work of an innovation studio, how Deeplocal’s ownership of its design process makes work like punk rock, and how communication and collaboration help the studio avoid failure.
Show notes 👉
Mar 13, 2018
In this episode, Liam speaks with game designer, professor, and philosopher Bennett Foddy about using frustration as a design pattern, positioning games at the intersection of art and software, and who he had in mind when creating Getting Over It.
Show notes 👉